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Silent Knight's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity and Theme | #16 | 3.000 | 3.000 |
| Fun | #18 | 2.333 | 2.333 |
| Overall | #19 | 2.556 | 2.556 |
| Visuals and Sound | #26 | 2.333 | 2.333 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I enjoyed this game! fighting in a 3D world is a very cool thing for a video game to make happen. I feel the idea is cool story-wise but not so good gameplay-wise. If you keep working on this, I'd encourage you to consider for only some sounds to be missing, the sounds being muffled, or something else like that. I thought the forest trees were beautiful, but other visual design aspects could be worked on. Also more mobs could be cool, but again this is already a fun experience so great job!
Yeah, I was thinking about muffling the sounds, but I decided against it for some reason. My playtester also suggested more mobs, but I didn’t have enough time to add them. Thank you for your suggestions, I’ll try to add them in.
why does the sky looks simliar to baldi basics v1.0/v1.1?
Must've been by mistake; I just picked something that looked kind of like a sunset. That's funny
Cool project! Ending was pretty funny. I think the spiders should be faster or maybe you should add some incentive for killing them like XP. I just ran around them all haha.
That’s a good idea! Thanks!
nice spider models. that sound caught me off guard at the end ( :
Thank you!
the audio at the end jumpscared me lol
needs some polish, but still fun! amazing to see someone working with unity on the beginners jam :)
Thanks! I bet I could add a fade to make it less jarring.
A very short game, you can go faster by pressing two keys at the same time, this allowed me to speedrun it in 91 seconds.
Nice! I love the speed running aspect.
I would of tooken more time for this. had good potential but felt rushed
I’ll try to fix it up before the deadline, but I’m not sure I have enough time to work on it. Thank you for the comment, though!