oh this is adorable, i love the whole idea and mood, very charming
the visuals and sounds are wonderful as well, i feel like the difficulty was very well balanced
nice work :]
| Criteria | Rank | Score* | Raw Score |
| Enjoyment (How fun was the game?) | #12 | 4.000 | 4.000 |
| Aesthetic (What did you think of the overall aesthetic of the game?) | #22 | 4.333 | 4.333 |
| Story (Was there a story? Was it good?) | #23 | 3.000 | 3.000 |
| Overall (Your overall review of the game.) | #24 | 4.333 | 4.333 |
| Originality (How fresh and unique was the game?) | #26 | 3.667 | 3.667 |
| Creativity (How creative was the game?) | #27 | 3.667 | 3.667 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What do you think you learnt from this? (Required)
How to make a typing game and other useful mechanics.
What was your favourite part about making this? (Required)
Really just making another game after such a long break.
What do you think you could have done better?
Maybe the color palette.
oh this is adorable, i love the whole idea and mood, very charming
the visuals and sounds are wonderful as well, i feel like the difficulty was very well balanced
nice work :]
This was a cute typing game. The story of a monster dad being kind and sweet while teaching his child to scare people like him was great. The mechanics and story behind them worked well. Encouraging speed with the ghost behind, but also adding the challenge of paying attention for the whistle and pausing. The whistle and turn gave plenty of time to react allowing this to be fairly accommodating of younger, or slower, players. Overall, it was an enjoyable little game.
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