I really liked how the gameplay evolves. It starts off so simple, but you can definitely see the potential as things start to scale up. Itβs a very solid and addictive loop.
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He Needs to Harvest's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #14 | 2.684 | 2.684 |
| Gameplay/Fun | #15 | 2.579 | 2.579 |
| Overall | #22 | 2.411 | 2.411 |
| Music and Sound | #23 | 2.263 | 2.263 |
| Graphics | #27 | 2.368 | 2.368 |
| Creativity | #31 | 2.158 | 2.158 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
A very literal interpretation of grow, but executed quite well. The early game is a bit of a grind but the core gameplay loop is solid enough. The drop mechanic for items proved someone unhelpful, and I often found myself dropping an item I was trying to plant. The in game tutorial was very useful and a great polish feature to include. The minimal graphics also made it super clear what was happening at a time. I am also a big fan of upgrade trees, but I think it was slightly bugged as you could go into negative money. Nevertheless a very solid entry.
This was very addicting! I loved the simplistic aesthetic, and I love that the tutorial was clear, concise, and threw you right into gameplay. The upgrade tree was a great motivator, too. Nice work!
The gameplay is really fun, the graphics are super cute, and... apparently you made a hyperrealistic game, because everything can be solved if your credit card has no limit lol
really enjoyed the game! tho theres wayy to much walking around i think. also, ive discovered that u can go in debt?? but overall i really liked it, good job!
This is a really cool game! I had a lot of fun playing it, but I think the early game goes a bit too slowly. It felt like I was doing the same thing after playing for a while so it got less and less fun over time because I didn't really see much actual progression. But it was still a fun game to play, good job!




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