Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Can i make a Mockup of the game?

A topic by VexagonGames created Jan 04, 2026 Views: 155 Replies: 5
Viewing posts 1 to 4

i wanted to ask if i can make a mockup of the game in Python. I love the concept and would like to collab.

Host

Sure, that sounds great! You can work with any scale you want, be it a design doc, a spreadsheet, a menu system, or a playable part of the game. Just have fun and start with something bite-sized and scaleable. 

great. i will start making the camp system (in top down pixelart), npcs and a basic tech tree for researching stuff to upgrade npc task efficiency

Host

That sounds great! Bear in mind that the tech tree should be a culture tree too, so NPC/camp upgrades can be split across multiple cultures. For example, one which specializes in forestry, herbalism, alchemy, wooden constructions; another which specializes in stone, mining, metallurgy, etc. This doesn't need to be handled at the beginning, but eventually we will have multiple tech trees under different paths.

nice. so like if you happen to settle near a forest with bees, you can research the bees and unlock beekeeping and forestry on the culture tree?

Host

yeah, like if you have a Forest Folk culture tree, you can gather Forest Folk Skill Points through activities like beekeeping, gathering herbs, hunting, tracking, or fighting in forest terrain. Then you can spend those points in the Forest Folk Culture Tree to unlock perks related to those activities. There would also probably be items like Forest Folk Yew Shortbow, which also provides skill points in that tree, and benefits from relevant perks.