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A jam submission

G-ZeroView game page

PSX Space Dogfights with Physics inspired by Colony Wars
Submitted by nite_child, ClaveRedwyn — 11 hours, 33 minutes before the deadline
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G-Zero's itch.io page

Results

CriteriaRankScore*Raw Score
Sound#72.8943.300
90s#83.3333.800
Visuals#102.9823.400
Overall#132.7193.100
Fun#172.1052.400
Theme#181.9302.200

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Did you, or anyone on your team, use AI to generate any aspect of this game?
No

Did you work on this solo or as a team? What was your team size?
4

(OPTIONAL) Who worked on this game besides you?
Clave, Simon Blüthner, Pratiksha

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Comments

Submitted (1 edit)

Really cool game! I am not very good at controlling the ship but I enjoyed trying and was able to take out some enemies and upgraded my ship. Visuals and sounds fit the 90s vibe really well! What engine is this made with by the way? It doesn't seem like the usual Unity/Unreal/Godot line up.

Submitted

I really enjoyed the feeling of movement from the particles and camera shake. The feedback from my input felt snappy and fun! The title screen music was really hyping me up too while I was getting my controller out. 

I also had difficulty with the combat. I wasn't able to make contact with any of my shots. I definitely see the potential here though. I was really enjoying the feeling of slowing down, turning, and flooring it to maneuver behind the enemies. I felt like a cool space pilot. I'd love to try this again when it gets tweaked. 

Great job team!

Developer(+1)

Thank you for your review of our game!  We are happy you like it.

We incorporated most feedback we got so far and a few bug fixes. The tweaked version is ready and I will post it as soon as voting is over.  (As we are not allowed to change anything meanwhile). 

It will feel a bit more "arcady", but hopefully still preserve enough of the space pilot challenge of flying the ship. In exchange it will make you fight more the enemies than the physics.

Submitted(+1)

For anyone struggling to get started, a controller is mandatory to play this game as far as I can tell. Y Rotation is also inverted and I didn't see an option to flip it.

 During my session, I made multiple direct hits on enemies and they never died. Didn't matter how close I got to one, locked on or not. I shot an enemy 5 times and watched the red bullets connect and bounce away. Maybe it's a bug, maybe I did something wrong, I'm not sure. But because of this, I wasn't able to progress.

I like the graphics and the concept, but unfortunately it was unplayable for me. (。•́︿•̀。)

Developer(+1)

Thanks for your Review.

You are correct, as this being a jam to replicate PS1 console games, we opted to make it authentic controller-only.

The you can map the keys and flip Y in options->gamepad, you can reach options from the main menu or by pressing the option button of your controller mid-game.

You can record the past 10s via F10 and post your situation. Then maybe I could repro that and fix any issues.

Thanks for reporting that all, very appreciated!

Submitted(+1)

I tried to blast some enemies apart, I got very close to them and stopped the ship to make things easier. I think my shots are going through them? Or maybe it just takes a lot of hits to blow up their ship. When I stopped, the enemies also don’t seem to be hitting me, I only got hit once when I was moving. Nice aesthetic, the cockpit looks awesome and the star field effect is helpful for getting oriented. Great work.

The download is listed as Windows + Linux, but as far as I can tell this is a Windows-only game. I was able to play using Wine, but others using Linux might not be able to play.

Developer

Thank you for testing our game! :)

On the first enemy, it takes 3 hits to destroy it. when you lock on (using the triangle button on the Playstation controller, or "Y" on Xbox), you will get a "health bar" above the enemy ship. 

The collision is calculated "triangle perfect" (cause it also applies force on the ship that you hit, which gets especially fun ones you got 4 MGs). Therefore it's a bit harder to hit an enemy than in games that only use bounding volumes for hit detection.

I tagged the download as "Linux" cause there is no dedicated "Wine" button, but I've tested it with Wine and it worked, thus I didn't want to discourage Linux users from trying it out. 

Thank you for your kind words, it's nice to read after 1 month of effort of our team :)

Submitted(+1)

It feels really good to move the spaceship, but aiming at targets is really awkward. I tried chasing another ship for about 3 minutes and only managed to hit it once.

Also, the game doesn’t work if you don’t have a controller.

The game looks super interesting, but the shooting feels very frustrating. I don’t know if I’m missing something. I’m using the lock-on target feature, but it doesn’t seem to do anything besides showing the ship’s stats.

Still, great work overall, it’s a cool game.

Developer

Thank you for reviewing it and commenting! :)

 This is intentionally controller only, to be authentic to the PS1 games.

I admit, it's a bit of s steep learning curve to chase enemies, it might take a few minutes. (It helps to be rather slow at first). But once you get a feeling for it, that becomes part of the fun (and the upgrades you get will feel significant!).  Our goal was to add a somewhat authentic space flight physic. It was something games at the PS1 era introduced (Colony Wars PS1 vs Wing Commander SNES, Wipeout vs F-Zero,  Granturismo vs ...).

The target-lock is really just to highlight the ship. Cause later on, when there are swarms of 20+ ships fighting you, it's otherwise hard to keep track of just that one you've already hit.

Maybe our design choices are not the best for a game jam 😓, but we wanted to give players that special feeling coming from the 2D console generation. Analogue inputs, smooth 3d graphics, physics, 3d SFX. You'd get that game for xmas, you'd play it, become really skilled and cannot stop telling all your friends at school how amazing PSX is. 😁

Submitted(+1)

Idk, what I did wrong but I downloaded the game and open the sol.exe and the game opened but stayed on the screen with the spinning ship and I couldn't move forward.

Do you have to have a controller to play this? I was using mouse and keyboard.

Developer(+1)

Hi, thank you for grabbing our game!

Yes, this is intentionally controller-only, to have the gameplay authentic PS1 experience. (I even bought a new PS4 controller to get it working best with it, cause someone in our Team only uses that to play. But any Xbox compatible controller will also work). 

 I was considering to add alternative inputs, yet 'cause of the skill it takes to fly, aim and shoot down enemies, it would have been a rather subpar experience.

Submitted

Heard! I'll grab a controller and replay then. Thanks for the heads up