I like the idea of having unique mechanics for all the different mobs. It's a good framework, but it doesn't quite feel ready to be played. I had a lot of trouble figuring out what I was supposed to do as I eventually got a bunch of racoons which didn't have a hint, and nothing was happening when I tried clicking on them or pushing them off the map. If you have any tips, I'd be up for giving it another try.
Play game
Companion Killer's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme Interpretation | #78 | 2.167 | 3.250 |
| Creativity | #80 | 2.333 | 3.500 |
| Art | #86 | 1.833 | 2.750 |
| Overall | #91 | 1.472 | 2.208 |
| Audio | #92 | 0.833 | 1.250 |
| Gameplay | #93 | 1.000 | 1.500 |
| Polish | #94 | 0.667 | 1.000 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.





Leave a comment
Log in with itch.io to leave a comment.