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making the fullscreen less blurry/or making pixels look sharper(?)

A topic by awe654erg created Jan 06, 2026 Views: 752 Replies: 6
Viewing posts 1 to 2

is there a way to do exactly as the title says? or is that not possible since its made in rpgmaker vx ace?

use gamescope on linux it upscales the game from native resolution with integer nearest scaling

(1 edit)

but im using windows 11, do you know or recommend anything similar to gamescope?
it also seems like tools that upscale the game from native resolution with integer nearest scaling dont seem to work for laptops either

(1 edit)

not really because it will still go back to the issue of needs to be in the correct resolution

Lossless scaling on a windowed mode might work but that program isn't free

i bought it and gave it a  try, seems to work pretty well so thanks for your help

remember to pick integer scale

as far as like windows 11 is concerned though i do legitimately see a future where it isn't a viable platform anymore due to too much sabotage by microsoft its why i left windows