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Dream Fragments Pixel's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Graphics | #85 | 3.562 | 3.562 |
| Overall | #233 | 2.812 | 2.812 |
| Gameplay | #248 | 2.562 | 2.562 |
| Innovation | #283 | 2.438 | 2.438 |
| Audio | #323 | 2.375 | 2.375 |
| Theme interpretation | #348 | 2.375 | 2.375 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
GitHub repository URL
https://github.com/starshinemystix/Dream-Fragments-Pixel
Game description
You are a collector at starlight station, and your role is to venture into the Beyond to collect Dream Fragments, which power the star sailors' astrolabes, starlight station's only hope to save humanity. Meanwhile, a disease is spreading, and your mission begins to go very wrong when you are assigned to investigate the status of some scientists and patients that haven't been heard from for months...
Theme interpretation
I wanted to use the concept of waves of nostalgia, so I made the graphics pixel and the gameplay a simple platformer. The story however, also links to a wave that caused a disaster, and later the chase sequence after you read the last note.
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Comments
I loved the ending
awww tyyy!! It took ages to get it to work right 😭😭
Its a cool concept, but I think the sfx and music could be improved. Overall a great job on a classic platformer feel!!!
tysm! Yes I’m not too experienced at sound ;-;
I liked the slow progression into the darker theme (:
tysm!! Honestly, it’s always been my favourite type of game, stuff like omori and ddlc!