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A jam submission

TIMEFRAMEView project page

A non-linear, paradox-filled, monster-of-the-week type detective game-frame
Submitted by JoyJoi Games — 30 days, 9 hours before the deadline
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TIMEFRAME's itch.io page

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Comments

Submitted(+1)

Great! Also, first time I read the word "bijective" in a TTRPG. Very well done. I think a variant could be: there are no Xs on the table BUT every time you roll another d20 and if the numbers match you get an unexpected paradox.

Developer

Haha thanks! I would love to hear how it goes if you run it that way! I wanted the few words to reflect the dangers of getting max or min on a dice by making the maximum time jump and minimal time jump inaccessible, a little narrative flair if you will :P Thanks for checking out the game!

Submitted(+1)

This kicks a ton of ass. How you managed something like this in 48 words is beyond me. Major kudos.

Developer

Oh wow Monthlyish you've made my day/week with your comment! Thank you for checking it out!

Submitted(+1)

This is a really neat system! Seems like a play session could have a good amount of variety in length and what you can do with it

Developer

Thanks for the feedback AtronicNewt!