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Delirium's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #18 | 2.829 | 2.929 |
| Art | #21 | 2.277 | 2.357 |
| Theme | #23 | 1.863 | 1.929 |
| Fun | #23 | 2.001 | 2.071 |
| Overall | #23 | 2.243 | 2.321 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Really cool idea and voice acting and for some reason my favorite was that blur/glitch on the edge of the city
game was cool
Until the bugged dialogue that freezes the game this was pretty interesting. I like how you kind of blur the line between dreams and reality (if I had a weird void in my bedroom closet that sometimes morphs into a dreamland where I have to battle monsters from my past . . . I think I'd probably be cranky at work too, haha).
I look forward to seeing you finish this! Like others have said, the voice acting is neat and the choices are lots of fun. Best of luck with it!
Loved the voice acting and I loved the dialogue choices.
I like how I can't walk into random houses, but I can open the door and stand in the doorway like a vampire. I walked into a house need some trash and the was a "is that a mouse" and it had killed someone, was that a backflash that I happened to get as I pressed my face against a random house or was there a big mouse inside and my guy didn't really care? I though the voice acting was fun, this is a very funny game, so I've been having fun. I wish there was text because I sometimes miss what someone had said. I liked how everything had a choice! adding a choice to normal things really livens up the world! I wish there were more smaller choices and more choices that impacted the game in a way other than an in the moment thing like a different voice line. I thought the newspaper game was very funny and fun! I know it's not finished but it was still fun!
Thanks for the feedback! one of the systems i was going to implement was a "karma" system, which impacted the game and the ending based on what choices you chose throughout the game, Also the mouse was a flashback to the characters history, all of it was explained in day four but unfortunately there was a bug that stopped you from progressing that far that i wasn't able to fix in time :( Glad you liked it though and ill take the feedback into mind as i finish the game