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Trailing Terror's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Sound | #3 | 3.750 | 3.750 |
| Graphic | #4 | 4.312 | 4.312 |
| Game Idea / Theme | #8 | 3.688 | 3.688 |
| Overall Rating | #8 | 3.562 | 3.562 |
| Gameplay | #9 | 2.875 | 2.875 |
| Technical Implementation | #10 | 3.188 | 3.188 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
The idea is nice, but the technical execution, especially the balancing is lacking. Artifacts spawn in spaces where you can't get to them, and the amount of deliveries available vs the amount of artifacts needed doesn't work out, because more artifacts make you slower, while the enemies are already quite fast. A bit of slowing down enemies, while adding more deliveries available, would help the game.
I wanna end on some nice words though. The sound and the graphics are great, and the resulting atmosphere.
Not a huge fan of spiders, but still enjoyed the game. The only downside was that items tend to get stuck, as stated in another comment. But that boosted urgency and added to the atmosphere. Nice work
die spinne macht mir angst
Great graphics and atmosphere! Only critiques are that artifacts tend to get stuck on corners and that sometimes it is really hard to see the monsters.
The artifacts getting stuck are part of the experience! The further they are behind you the slower you move.