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Dungeon Clicker's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Orginality (Is the game unique?) | #2 | 4.484 | 4.667 |
| Balance (Game pacing) | #6 | 3.323 | 3.458 |
| Fun (Overall enjoyment) | #7 | 3.803 | 3.958 |
| Overall | #7 | 3.463 | 3.604 |
| Theme (How well the game fits the theme) | #20 | 2.242 | 2.333 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Loved the erasing mechanic! Can't remember seeing anything like it, at least in a dungeon crawling context!
Not sure if its' on theme, but it was super creative. Was a little hard to see the connection points to erase.
This is a really fun idea! Rearranging the dungeon was a neat touch. Agree with others that maybe it's hard to see the theme connection though.
The shaky hand-drawn aesthetics are very cool. I like how you can change the map for future runs (although I think that part could use some UX tweaks)
The 'erasing' the bad guys is also a neat little unique spin on things.
Not sure how it fits theme, but I enjoyed it!
Thank you! Yes that was one of the last minute additions - it was meant to be a tetris inventory style construction system but I ran out of time.
On the theme I used the constant resetting and beginning of the run to show the incremental power up. Plus I thought the idea that the gameplay is inside the skill tree tied into the movie's theme :)
great idea, love the mecanics!