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A jam submission

Dungeon ClickerView game page

Experimental incremental clicker (5 day prototype)
Submitted by johnjoemcbob (@johnjoemcbob) — 21 hours, 9 minutes before the deadline
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Dungeon Clicker's itch.io page

Results

CriteriaRankScore*Raw Score
Orginality (Is the game unique?)#24.4844.667
Balance (Game pacing)#63.3233.458
Fun (Overall enjoyment)#73.8033.958
Overall#73.4633.604
Theme (How well the game fits the theme)#202.2422.333

Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

Loved the erasing mechanic! Can't remember seeing anything like it, at least in a dungeon crawling context!

(+1)

Not sure if its' on theme, but it was super creative. Was a little hard to see the connection points to erase.

Submitted(+1)

This is a really fun idea! Rearranging the dungeon was a neat touch.  Agree with others that maybe it's hard to see the theme connection though.

Submitted(+1)

The shaky hand-drawn aesthetics are very cool. I like how you can change the map for future runs (although I think that part could use some UX tweaks)

The 'erasing' the bad guys is also a neat little unique spin on things.

Not sure how it fits theme, but I enjoyed it!

Developer

Thank you! Yes that was one of the last minute additions - it was meant to be a tetris inventory style construction system but I ran out of time.

On the theme I used the constant resetting and beginning of the run to show the incremental power up. Plus I thought the idea that the gameplay is inside the skill tree tied into the movie's theme :)

(+1)

great idea, love the mecanics!