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Untitled Minefield Game's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #15 | 3.786 | 3.786 |
| Audio | #17 | 3.214 | 3.214 |
| Overall | #26 | 3.143 | 3.143 |
| Theme Implementation | #31 | 3.286 | 3.286 |
| Gameplay | #32 | 3.000 | 3.000 |
| Fun Factor | #44 | 2.929 | 2.929 |
| Special Object Implementation | #68 | 2.643 | 2.643 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
The game's core mechanic: After each death, silhouettes of previous attempts appear, creating a sense of déjà vu. At the center of everything is a single object - the apple, an obsessive goal the player must ultimately reach
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Comments
Awesome, awesome, awesome. That grass and water make it so hard to spot the mines! And that’s exactly what makes it so cool!
Greate visual and sound design! I don`t understand how mines work, but some of them don`t work when i step, others work if i just breath on them... But cool, Like it!
the visuals are nice! and so is the game overall, i suggest tough to optimize it better and add something to make it more interesting, like a score system based on the distance travelled from the start, but yeah, good job!
At first I did not see the markers for my previous deaths, but when it clicked it was much easier to navigate through the minefield, haha! Very intensive and suspenseful game, you had me on the edge of my seat.
Me gusto bastante, que buen uso del tema
Cool game!! A bit choppy for me, but the models/assets used are nice. The particles where you die are nice and subtle while also easy enough to see, though in practice the game is just walking forward with slight variations each loop. More collectibles, score system based on distance travelled, or more obstacles to navigate around may be nice to see
Cool game. I really like the reveal of the outside with the falling.