Really cool concept, the gameplay loop is pretty interesting and the art looks pretty cool. I would appreciate some sort of skip button for the beginning cutscene, since when I went to menu and played again, I had to rewatch it, which was a little annoying when I wanted to just replay the game. Also when I quit to menu and replayed, for some reason none of the pop-ups showed up like the hunger, sleep, and health bar and the sleep icon in the corner. So I just kind of had to guess where I was at in terms of stats. Very good game overall though you guys did a great job.
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| Criteria | Rank | Score* | Raw Score |
| Art | #4 | 4.375 | 4.375 |
| Originality | #5 | 4.250 | 4.250 |
| Theme | #10 | 4.125 | 4.125 |
| Overall | #10 | 3.712 | 3.712 |
| Sound | #24 | 3.250 | 3.250 |
| Gameplay | #51 | 2.562 | 2.562 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I ADORE the concept of this game. One of the coolest in the entire jam so far for me. Ended up dying on day 3 cause no food was spawning, but still had a ton of fun. The falling hazards added a lot of necessary risk/reward to sleeping, which was probably my favorite mechanic. The building was rudimentary and my creations would often fall apart during my sleep, but it was so thrilling to wonder if my fridge-dresser abomination was still going to protect me while I was in the forced minimum sleep time. Amazing job, such a great game.
Hey, that's pretty good! I really like the art, everything is very well drawn, very cute style. If I would critique it I would say that you went too heavy with the tutorial. I would also say not letting the player wake up when they want felt a bit punishing, I like that no cover stays on forever but just praying nothing will hit you after it got blown over feels bad too, especially because we have to sleep. I think overall, for a game jam game, this is really good. Good job!
Cool art style! I wish I could skip the intro cutscene since every time I die I have the same animation over and over and it's like 30 seconds long. Other than that, interesting idea and atmosphere!
Really cool Idea, I really like the way the character floats around when they are falling. The game is a bit boring with how often I had to sleep, and the fact that one hit can kill you when you cant even control the character is a bit annoying. I really liked how well the UI and intro cutscene look.








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