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Seeds & Fruits's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Special Object Implementation | #59 | 2.814 | 3.111 |
| Visuals | #73 | 2.312 | 2.556 |
| Theme Implementation | #80 | 1.709 | 1.889 |
| Fun Factor | #83 | 1.910 | 2.111 |
| Gameplay | #84 | 1.709 | 1.889 |
| Overall | #88 | 1.926 | 2.130 |
| Audio | #90 | 1.106 | 1.222 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
A simple system was created where each fruit has a value, and the player can build the seed as they wish.
This means that if the player has a perfect run and eventually loses, they can follow the same steps they took before.
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Comments
Where’s my lottery ticket? Strong early-2000s game vibes — like Who Wants to Be a Millionaire.
OH, YOU’RE RIGHT, MAYBE I CAN EXPLORE THAT IDEA MORE IN THE FUTURE.
IT COULD HAVE POTENTIAL
Cool idea, and I really like the art style! Main issue right now is that there is only incentive to go for the highest point fruit and no other considerations.
Thank you!
Originally I wanted to add more missions, but I only had 2 hours left to submit the game and I had to fix an important reset bug 😅
Cool concept. But i think i missunderstad something, and i just scratched all the fruits at ones :''3 Like it!
Thank you!
I totally understand haha.
The game can actually be completed easily like this until it eventually doesn’t matter.
There’s no real difficulty, just infinite linear paths that are meant to feel like difficulty.