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A jam submission

VoidfallView game page

Dig deeper. Don't fall behind
Submitted by NotTodayDio — 2 hours, 31 minutes before the deadline
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Voidfall's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#54.1794.179
Gameplay#113.5363.536
Overall#213.4073.407
Originality#323.3573.357
Sound#383.0363.036
Art#552.9292.929

Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Everyone

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Comments

Submitted(+1)

This is a really enjoyable concept. It was great trying to balance the risk of collecting more shovels with just escaping my encroaching doom.
Also, I love the little shovel guy!

Developer

Thanks, my wife created him 😆.  Happy you had good time with it!

Submitted(+1)

Easy and addictive gameplay. Music helps to build up tension. Great game

Developer

Thank you for checking it out :)

Submitted(+1)

Really fun and addicting! loved how hard it gets near the white blocks to quickly figure out a way without getting stuck!

Developer (1 edit) (+1)

Thanks! Finding the balance of it all took a bit of time, tweaking numbers and such. I could probably obsess over it for weeks. Guess that's why these gamejams are so nice, to give us hard deadlines.

Submitted (1 edit) (+1)

Solid little game! Enjoyed my time with it. I like that because you can't jump, you have to strategize your path to get to the shovel upgrades. Great job!

Developer(+1)

Thanks, glad you noticed. I wanted to make it where following the path of least resistance to the goal and shovels was of the most importance.

Submitted

I dig the digging. Cool idea to use line thickness to communicate block hp! 

Developer

Thanks. I'm happy you dug it!

Submitted(+1)

Had a great time with this one! It definitely took a few tries for me to win, but I enjoyed learning how to route my runs for the best chance of getting to the bottom.

Developer

Yeah, it unfortunately takes a bit sometimes. There are times when luck is just against you. I want to tweak the balance more, but not enough time :(. 

Thanks for playing, and I'm thrilled that you had a good time!

Submitted(+1)

a super interesting mining game with a little bit of platforming influence, simple and fun concept with a really cool main character! the sound and music is good. I definitely feel the panic to dig dig dig :D

Developer

Super glad you had a good time with it :)

Submitted(+1)

Quite addictive and easy to understand !

Developer

So glad you enjoyed it :)

Submitted(+1)

Simple yet very fun, the idea is well executed, it has the right amount of tension, that mouth chasing you which forces you not to mess up a lot and to think strategically but FAST, which keeps you on your toes all the time.

Good entry for the jam!

Developer

Thanks! I appreciate you mentioning the tension :). I spent more time than I'd like to admit towards balancing; the block generation, the speed of the void, and the shovel pickups as the level gets lower. Time I probably could have spent making things prettier and polishing other areas.

Submitted(+1)

Very nice arcade game, easy to understand, and with nice mechanics. Seems easy at first, and even more when you get the first upgrade, but then you actually need to think of the path you are going to take because some blocks are way harder than others.

I tried to dig a white one thinking it would just be a little bit longer than the hard ones and got killed, these ones are tough !

Developer

Lol, yeah, the solid ones are chunky bois XD. They need quite a bit of shovel strength to break through quickly. Thanks for the review!

Submitted(+1)

I love how the game doesn't need a tutorial to understand it. It took me a few tries to beat it and reach the bottom. The moment when you start digging after upgrading feels relieving like - good I have a chance now hahahah. Very good game, I like it a lot :)

Developer

Thank you and thanks for checking it out!

Submitted(+1)

Simple and stylish, reached the bottom without any problems! It might be good to have a brief pause at the beginning. aybe it makes sense to begin the gameplay after the first “down” input.

Developer

Oh yeah, that's what I should have done. That would have been simple to implement. I knew I had to do something to not have it start so abruptly, but my brain no-thinky-straight anymore before submission time lol. Thanks for the input :)

Submitted

Simple game mechanic, really nice execution. I didn't realize at first that the more "filled" blocks meant they were more resistant, but once I got it calculating the path of least resistance felt more intuitive. If I were to critique something I would say the the controls felt a bit slippery, like, it was easy to accidentally hit a block you don't want to and end up losing time but nothing too bad, probably a skill issue on my part. I thought the game would go on forever, so finding the end was a nice surprise I really enjoyed. I also really liked how sad and worried the little guy looked, lmao, being chased by that horror does this to anyone I guess. Great addition to the jam, great job!

Developer(+1)

Thanks, my wife drew most of the assets XD. I rushed to her desperately one afternoon and asked her, and she drew the animation sprites and the void-horror for me lol.

I know what you mean by the slippery controls. I too noticed that accidentally digging a non-intended block was easy to do. It did bug me, and I really wanted to tweak it, but alas, development time was running out. 

Thanks for the kind words, I'm glad you enjoyed it :)

Submitted(+1)

I like it! Despite the simplicity of the mechanics, the game is incredibly addictive. I think this would make a fantastic time-killer if you expanded it a bit. For example, it feels like it’s crying out for a movement speed upgrade, because by the end of a level you spend more time just moving around than actually digging. Then you could add different block types, transitions between levels, and so on.

The only thing I didn’t like was the sprite for the danger entity that chases the player. It looks so crude that it’s not even clear what it’s supposed to be. It might as well just be a white rectangle with “!!DANGER!!” written on it.

Developer(+1)

Thanks for the kind words. Movement speed would be a good idea too add!

Lol, my wife created the sprites, really a last minute thing haha. 

Submitted(+1)

A proper digging game. I love how simple and pure the mechanic is. I felt doomed the first 3 runs. Then lady luck blessed me with a shovel and there was no stopping me until I hit bedrock. My kind of game. Would really benefit from a leaderboard, or score, for bragging rights.

Developer

Appreciate it. Wanted to keep it super simple for my first jam. Yeah, sometimes due be doomed like that lol. Probably not the best game design XD

Submitted(+1)

Quite an interesting experience. I liked it)

Developer

Glad you enjoyed it :)