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A jam submission

Midnight OilView game page

Submitted by Nolan Willis — 1 hour, 29 minutes before the deadline
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Midnight Oil's itch.io page

Results

CriteriaRankScore*Raw Score
Sound#363.0673.067
Art#413.2673.267
Gameplay#522.5332.533
Overall#522.8402.840
Theme#712.7332.733
Originality#722.6002.600

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Good job with this, I love how the player plops into the ground with jumps :)

Submitted

Good animation and art for the miner and his lamp. I like the concept of increasing his giddy-up movement speed by using his lantern. The limited light did lead to some blind jumps; most of the time, there was a platform to land on, but my demise in my last one was sure enough that there wasn't one. Maybe have the axe-throwing be able to stick to a surface and have a small light radius around it?

This game, with an additional similar art style, would make for a very fun, charming game. 

Submitted

Very well animated main character, and cute sound effects too! I didn't understand what oiling his peg leg did though, other than losing oil from the lamp I didn't noticed the point. I'd say usually, blind jumps tend to be bad for platforming but this one doesn't really suffer that much, you can just jump trust it that you usually land somewhere, but you gotta have some oil in the lamp to make it less risky. If I were to critique something I'd say even though the character is pretty, everything else isn't and I think the game would have been better if less time was spent on him and you gave a little more to the environment, it's a huge source of atmosphere for these types of games with the light mechanics. I'd also say that there was a bug while landing, the character floated a bit for some reason just before landing, and adding jump height controls would have been good too. But it's a good addition to the game jam overall, nice job!

Submitted

I like the Miners animations and the sound is pretty good as well. As mentioned a much more narrow vision bubble changes this game entirely

Submitted

I like the sprite work for the miner. I can see you experimented with limited vision from the lamp, but the light was large, I never got the sense that the lamp was lighting up the dark.