Awesome job on the art and aesthetics! It felt a bit awkward to idling a run but not have a sense of how long I would need to wait for the next event or death. I would have preferred either an active component or a more traditional idle where I could make minor progress indefinitely. My strategy was to postpone health upgrades so my runs were short.
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Power Inherited's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun (Overall enjoyment) | #1 | 4.358 | 4.358 |
| Balance (Game pacing) | #1 | 4.173 | 4.173 |
| Overall | #3 | 3.926 | 3.926 |
| Theme (How well the game fits the theme) | #6 | 3.630 | 3.630 |
| Orginality (Is the game unique?) | #11 | 3.543 | 3.543 |
Ranked from 81 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.








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