Feels pretty polished. The movement/hitboxes could be improved/balanced upon, as I failed several times due to either getting stuck, or hitting the enemy hitbox even though visually I didn't. I makes the game feel less responsive and takes some agency away from the player. The graphics are really well done and the level design great, although the initial level is way too big and having too many torches, which leads to this level getting unnecessarily long when you die at the second to last torch. Otherwise I really liked that we didn't have to restart the whole game when we failed once in a higher level. Also I am a sucker for light mechanics.
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The Last Flame's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Overall Rating | #2 | 4.176 | 4.176 |
| Graphic | #2 | 4.412 | 4.412 |
| Sound | #2 | 4.176 | 4.176 |
| Technical Implementation | #3 | 4.059 | 4.059 |
| Gameplay | #4 | 3.588 | 3.588 |
| Game Idea / Theme | #6 | 3.882 | 3.882 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.






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