The atmosphere is very nice and the customization is quite interesting. The text is quite small and some interface elements are difficult to click, but it's just a minor detail that's easy to fix. Excellent work.
Play game
Body Graft's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Would you like to see this character developed further? | #2 | 4.194 | 4.194 |
| Overall | #4 | 4.003 | 4.003 |
| How unique were the customisations? | #5 | 4.113 | 4.113 |
| How satisfying was it to customise the character? | #7 | 3.790 | 3.790 |
| How customisable was the character? | #7 | 4.242 | 4.242 |
| Did you find it easy to customise the character? | #42 | 3.677 | 3.677 |
Ranked from 62 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Which game engine did you use for this entry?
HTML
How many times have you competed in GDKO?
0
What are your pronouns so I know how to refer to you in the videos?
Bruh/Bro
Comments

The tutorial helps, though the text is still a bit small. I also couldn't press this button to show more? Other than that, this is a very clean entry. I don't have notes that others haven't shared, but I do think the tutorial could go a bit more in depth on what the basements are meant to do. As it is, I can beat the game with only one basement, which doesn't seem intentional. Otherwise, this is very impressive. It feels like a full game already, just needs a few things buttoned up to be perfect.
Still couldn't figure out the advantages of the claws, but had SOOO Much fun! Amazing animations, amazing details, the NPC chats wow
Thank you for a great game! Was fun to play live!
@47:40
Wow, what a great atmosphere.
Really enjoyed the customization system--fits the game's themes with so many customizations. The reverse-dungeon concept is also refreshingly unique and lays down a great base for the game.
Super impressed about the polishing of the game as well. The UI, game phase, and customization was all very polished. Felt like a complete published game already.
Great job!
This is like a full game! I am very impressed with how much work was done in such a short time! Well done!
I really enjoyed customization on this one, the atmosphere is also really good. I'm suprised you've done so much honestly, well done!
The idea of unlimited customization is somehow kinda awesome. But just my feeling, the hit rate is kinda low at first. Anyway, Good work !
No clue how far you could get but even in the first few battles I could see there is a lot of potential. The clicking probably could've been an auto-battler but everything else was absolutely on point.
Loved the art and ambience of the game. The variations in the parts and how to use them was great! Well done!
Wow, this game was extremely well made. I'm excited to see it get more polish in round two cause I know you'll be one of the ones to make it with this awesome game!!
I decided to put an hour aside to play and rate games, but I accidentally caught myself playing yours for over an hour (84 minutes... whoops) It was super fun and addicting to play! Super customizable and unique too! Great work.
Really cool aesthetic and cool concept. The tutorial was super polished (except that it didn't register stuff I'd already done, but thats nitpicks). I like the idea with rituals but I gained souls so slow I only ever bought one. Overall I wish the pace felt faster, but otherwise really cool! Did you use a framework or was it just pure html and js? In that case reeaaally impressive. Looks great.
Bro made a really good game. It reminds me of those ragdoll games on Castle. Great game!
Wow! a complete game. I instantly bugged the tutorial on startup, because I didnt click where it told me to, and instead went into the settings, but after that everything worked fine.
Was a lot of fun, although I think I missed my attacks quite a lot.
Great Job.

















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