You have about 346,104 combinations. This was an interesting entry. I can see there's a lot of potential. I like the questions, and the way the answers make you reflect. Good writing is important to games like this, and I think you've nailed it.
Play character screen
A New Hero Arrives!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Did you find it easy to customise the character? | #15 | 4.043 | 4.043 |
| Would you like to see this character developed further? | #17 | 3.783 | 3.783 |
| How unique were the customisations? | #20 | 3.652 | 3.652 |
| Overall | #33 | 3.365 | 3.365 |
| How satisfying was it to customise the character? | #46 | 2.870 | 2.870 |
| How customisable was the character? | #77 | 2.478 | 2.478 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Which game engine did you use for this entry?
godot
How many times have you competed in GDKO?
0
What are your pronouns so I know how to refer to you in the videos?
he/him
Comments
Love the art style but wish there was a little more to the game. Maybe some variance in artwork or a changing background that coincides with the stats you adjust.
I really liked the visual style and the structure of your customization menu! One thing I wish there was would be more impact to the decisions, like maybe a visual change to the character, or a summary block at the end.
Nice entry, the stat system looks like it would be interesting to play with.
I noticed pretty long load times and stuttering when proceeding to the next panel (in firefox), which may be able to be optimized.
I would have liked the ability to see or change more about the appearance of the character than the silhouette.
For the stats UI, I recommend having the description pop up when hovering or something other than having to change a stat to read its description.
The aesthetic was really cool and the UI felt responsive and clean, great job!
I like the art direction this is going, would be very cool to "play" a comic book. Looking forward to seeing what is next and how my decision effects the hero and public ratings.
Suggestion: Would make a very thin white outline on this text section, for me that is hard to read with the circle background.

Realy liked the art stile and the whole idea. i would love to see it developed further.
Great job on the visual!!! wish there was more, I'd love to see and play it in round 2!
I would appreciate it if you check mine out.
I probably set my expectations way too high based on just the visuals. Shame there wasn't more as the visuals clearly are a standout feature. Don't know if this was a me or a game issue but the game froze completely on the second frame of the start menu fade away animation, clicking around seemed to fix it.
Thanks for checking out my game! Glad you liked the graphics I tried many new things for this. Didn’t have time to add a sample gameplay section, but glasd you enjoyed what was there. Sorry for the lag spike when loading the second screen, I’m still investigating how to properly preload with godot I always seem to face some issue with web releases.




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