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A jam submission

The Wild Western Worcestershire Warren Watermelon Sauce Delivery ServiceView game page

Come and sell some good ol' sauce with me partner!
Submitted by 23Game4EXO — 1 hour, 23 minutes before the deadline
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The Wild Western Worcestershire Warren Watermelon Sauce Delivery Service's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#803.5003.500
Gameplay#1302.9172.917
Enjoyment#1323.0003.000
Connection to Theme#1693.1673.167
Presentation#1772.9172.917

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team Members (List Discord Names)
Vacant_45

Game engine / program used
Godot

Connection to the theme (short sentence)
This connects to theme of Simpler Times because it is visually retro-looking, it has simple gameplay, and it takes place in the wild west!

Is this your first jam?

Yes

This is my first game jam

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Comments

Submitted

I click on this because I saw the super long title. This was a simple but fun puzzle game I really liked the last puzzle and it made me want more. Good job!

Submitted

Nice one! I love the art style its really cool!!

Submitted

Nice GamePlayloop , I appreciate the work. Keep it Up!

Also feel free to check out my Game  ( pls)

Submitted

This game has really cool features!

I love when games are packed with tons of charisma and a well defined soul. I liked the dialogs and I respect that you took enough time to explain the main mechanics. This kind of puzzles is really unique, and even more in the context of the story.

I think the game could be expanded in so multiple ways. The main puzzle is basically based on clicking things in order. There's nothing wrong with that, but some bigger twists must be necessary to keep the good game pacing and surprise the players. Also, try to improve the clarity of the objects on screen, sometimes they were ambiguous, I had to restart multiple times just to get what were they.

You got and S tier game, that states for Ssssssincredible job!!

Submitted

It was a pleasure working at The Wild Western Worcestershire Warren Watermelon Sauce Delivery Service. The pay wasn't what I expected, but my boss was, overall, a nice and pretty simple person.

The dialogs were fun, although a bit slow, but the possibility to pass them if you had to retry a level was great!
Maybe figuring out which town was linked to which color when they were deactivated wasn't always the easiest to see, especially in the last level. Aside of that, I had an honestly great time, and I always love games with a story, especially if it's fun and silly. Great job!

Developer

I'm glad you enjoyed partner!

Submitted

The title caught my attention! Cool idea and very nice graphics. Good job!

Submitted

Logic games are always a win in my book!

The core idea is nice. It’s not super original, but it’s enjoyable.

The puzzles could be a bit more developed and complex. Puzzles were enjoyable, and with more development time I’m sure the difficulty on next levles would naturally progress. I also appreciate that the difficulty wasn’t pushed too far. A lot of game jam games end up being overly hard because the developer learns the controls while programming, which often leads to difficulty being overtuned for new players.

The dialogues really irritated me. There is technically a skip option, but you can only press it once the whole dialogue finishes loading. In a simple puzzle game, the story didn’t really interest me, so I just wanted to skip it. Waiting a few seconds once wouldn’t be a big deal, but when you restart a level and have to wait again for the same dialogue, it feels like forever.

Next time, I’d suggest allowing skipping from the very beginning and not showing the same dialogue again after restarting a level.

The projectiles could also move a bit faster, so restarts feel less annoying.

Visually, the game isn’t anything special, but for this type of game it doesn’t really hurt. The music is fine.

The hardest logic puzzle in the game was actually the menu. I clicked “Play” and nothing happened. Then I clicked “Click me” and some options appeared that I wasn’t interested in. After a while, I realized that you’re supposed to click the cannon and make it shoot, which is a cool idea, but poorly executed. The whole menu screen is hard to read because the cannon is brown and there are the brown dots everywhere (which turned out to be houses), whats more there are a lot of random elements that make it difficult to clearly understand what’s happening on screen.

Overall, it was nice to see a different approach, especially since I hadn’t seen a puzzle game at this game jam before. The idea definitely has potential for further development, and I’m looking forward to more puzzle games from you in the future!

Developer(+1)

I agree with what you said, I did initially have the towns be a different color in the menu, but in the end I thought it looked weird and it wouldn't be that much consistent with the gameplay (since level 1 starts of with brown towns). 

The main reason why I added the click me option to the town that fires to the options menu was to introduce the shooting mechanic, I never realized the possibility that  some people wouldn't see/ignore it, so thank you for that feedback.


Overall, your feedback was good and I will take account for all of that next time. Thank you! 😁

Submitted

let it be known that i played the entire game while putting on a wild west accent to voice all the lines. 10/10. my only gripe is that the barrels are so similar colors (black, brown, and dark brown) that its so hard to tell

Developer

Yea I lowkey just modulated the towns so that I could save on drawing. Good feedback though!

Submitted

Connection to Theme: 5/5. Simpler times indeed.

Enjoyment: 3/5. Wish the game's difficulty escalated faster than that. The whole game felt like a tutorial to itself up until two last levels.

Presentation: 2/5. Stylish, but very confusing.

Gameplay: 4/5. Pretty unique puzzle with some potential and a few mechanics.

Creativity: 5/5. I don't think I've played a puzzle game like this before. Though maybe I'm just not playing enough puzzle games.