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Side buttons are annoying on game page

A topic by FishyCharmer created Jan 16, 2026 Views: 482 Replies: 4
Viewing posts 1 to 4
(+4)

I was watching a video of a player playing my game, and they clicked on one of the side buttons while playing the webGL version, and it ended their session. Maybe there's something I could do to protect against this but it would be nice if somehow it wasn't so easy for players to run into this. Maybe I can remove these from my page as well? 

If you play the game full screen, nothing else is shown.

There's a small square in the corner of your game, when you hover your mouse over it, it shows Enter fullscreen. Clicking that takes the banners away. 

(+1)

yeah I have a full screen button, and my game tries to go into full screen mode but most players eventually exit it for one reason or another and play without full screen. I feel like it’s just not foolproof solution to rely on the full screen button. 

Moderator(+1)

I’ve noticed that too, there are games that have been part on a variety of events (especially gamejams with long names) and the buttons on the top-right eat a lot of space.

(+1)

I believe the solution for developers is to just use a banner. Not elegant, but should work in most cases. So the "side buttons" are over the banner and then the game area begins.

A sort of solution on desktop is to just tell your browser to display that area different.

This should work as a user css style.

@-moz-document regexp("^https://[^/]+\\.itch\\.io/.*") {
.user_tools {
    position: static;
}
}

What also should work, is zooming in, till the button area gets flattend on top. The Itch css is adaptive to screen width. But that does not work on some games, as they need default or even lower zoom.