Interesting concept, and nice artwork. I had a little trouble figuring out what I was supposed to do, and how my actions were affecting the game's outcome. The time limit is risky when the player isn't fully clear on what they need to do. Definitely has potential if you get more feedback from playtesting!
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Always There's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Community's Voice | #198 | 2.345 | 3.222 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Creative Vision / Rationale / How Did You Incorporate the Theme
To me, the theme image represented Salvation. The player fights to keep the "family picture" from tearing apart. The game opens and closes with one of Milly’s drawings, serving as the final verdict of your efforts: either a united family or a lonely child.
Gameplay: The Silent Guardian You play as an Imaginary Friend. The goal isn't to fight, but to anticipate. The gameplay revolves around identifying and defusing conflict triggers before they explode







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