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{PROTOTYPE}'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #74 | 3.400 | 3.400 |
| Creativity | #75 | 3.533 | 3.533 |
| Presentation | #89 | 3.600 | 3.600 |
| Gameplay | #102 | 3.067 | 3.067 |
| Connection to Theme | #123 | 3.400 | 3.400 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team Members (List Discord Names)
coolfrog08
Game engine / program used
Unity
Connection to the theme (short sentence)
The game evolves from simpler mechanics (Prototype) into a full game
Is this your first jam?
No
This is not my first game jam
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Comments
very cool concept!
Great Game Loop , I appreciate the work. Keep it Up!
Also feel free to check out my Game ( pls)
Creative concept, the progressive aspect is interesting! It would be neat to see it taken further.
A short but really cool entry and really well executed! It's actually a nice presentation of how to progressively introduce mechanics to a player in any game, by throwing them simple challenges first to understand the controls, then adding layers of logic. This is really well done!
Cool idea! Reminds me Evoland, unlocking all the mechanics. I could totally see this being expanded upon!!
Thanks for your feedback and for playing and enjoying my game!
Short cool game. Like it!
Short cool feedback. Like it!
Pretty short but the concept is really cool, I like how the audio and visuals get an upgrade as well.
Thanks for playing! I really appreciate that you noticed such details!
Nice an short but it would be nice if the obstacles had a warning before popping up or if the warning sign was used to warn you before it becomes a kill space but overall very fun
Thank you for your feedback! The detail that you mentioned sounds so right. Thank you!
This was short but fun. Great job!
Nice, I can see that with more time you can really develop complex puzzles. I think your colors and fonts that you chose made the game very cozy even though it was simple mechanics. I'd prefer if the timer were to count down since it didn't seem to do anything? Or maybe just have the timer be the title of the level and have some clever level names that have to do with the puzzle. Good work :)
Thanks for your very detailed review! I really agree with your point about the timer. It would made the game much better. Once again thank you!