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A jam submission

Square SquasherView game page

Submitted by ferridian — 8 hours, 50 minutes before the deadline
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Square Squasher's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#423.6433.643
Connection to Theme#453.9293.929
Gameplay#693.2863.286
Presentation#1023.5003.500
Creativity#1473.0713.071

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team Members (List Discord Names)
ferridian

Game engine / program used
Godot Engine 4.5.1

Connection to the theme (short sentence)
Its an arcade style game so basically old-school/simpler times

Is this your first jam?

No

This is not my first game jam

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Comments

Submitted (1 edit)

That was super satisfying to see our little ship slowly transforming into a bullet-hell generator, the evolution is quite nice. My main downside would be the music stopping after its first loop, and the fact that enemies don't really follow the player experience curve, making it so that you don't even have to line up with them to clear the wave at the end as they're just aiming forward. Still, it really felt good power smashing through them at the end, so it was satisfying!

Submitted


Things I like

Very polished and finished game.

 Nice clean visuals. 

Things that need improvement.

The game play felt pretty easy and I did not feel much of a reason to keep playing after a couple of minutes.

You just replay against the same enemies in the same formation over and over.

Submitted

Enjoyable arcade shooter I enjoyed the player character being tied to your mouse movement. I also like the upgrade the player get pretty strong near the end. The final boss was kind of crazy I wasn't able to beat it but still had fun.

Submitted

Well made simple game!It was fun to play after you alredy have upgraded some times but in the beginning is too slow. I can give you a tip - if there is no reason to not shoot it should happen automaticaly. The music also stopped in middle of the game... Otherwise really fun and well looking and sounding game, i enjoyed playing it! Great job!

Submitted

The game is simple but is well executed. The upgrades are pretty satisfying that I wanted even more firing types. I also wish there were more enemy types. But the sounds and little effects like the background stars help immerse you

Submitted

Great concept, although the falling enemy scared me

Submitted

Hey! iu was playing a bit more and discovered a game breaking bug! (99% sure you can fix it in the jam time it is allowed i think)basically, when you are selecting a upgrade, you can keep clicking and the upgrade menu pauses for a bit, and you can click like 20 times per upgrade

Submitted

Really cool!

i like the game but i feel like it was a bit eazy (might just be reverse skill issue but idk)

i just got fire rate and circle chance and that wa really op

Developer (3 edits)

Damn... Too easy!? Did you fight the boss?

Submitted

He is the hardest part of the game but its not that difficult tbh, theres always hp spawning

and most of his attacks are dodgable

its like sans, he looks impossible to beat but when you learn the attack patterns you can beat it

Submitted

btw dont take this as advice

i just dont have a life

Developer

Alright... just a skill issiu on my part i guess :)

Submitted

Yieah that was fun! I could really see this becoming a kind of incremental/idle game expierence! It looks and feels really satisfying already.