That was super satisfying to see our little ship slowly transforming into a bullet-hell generator, the evolution is quite nice. My main downside would be the music stopping after its first loop, and the fact that enemies don't really follow the player experience curve, making it so that you don't even have to line up with them to clear the wave at the end as they're just aiming forward. Still, it really felt good power smashing through them at the end, so it was satisfying!
Play game
Square Squasher's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #42 | 3.643 | 3.643 |
| Connection to Theme | #45 | 3.929 | 3.929 |
| Gameplay | #69 | 3.286 | 3.286 |
| Presentation | #102 | 3.500 | 3.500 |
| Creativity | #147 | 3.071 | 3.071 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team Members (List Discord Names)
ferridian
Game engine / program used
Godot Engine 4.5.1
Connection to the theme (short sentence)
Its an arcade style game so basically old-school/simpler times
Is this your first jam?
No
This is not my first game jam






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