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New Beginning's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #91 | 2.451 | 3.125 |
| Audio | #93 | 2.353 | 3.000 |
| Accessibility | #102 | 1.765 | 2.250 |
| Overall | #108 | 2.101 | 2.679 |
| Controls | #108 | 1.961 | 2.500 |
| Graphics | #109 | 2.353 | 3.000 |
| Fun | #114 | 1.765 | 2.250 |
| Originality | #119 | 2.059 | 2.625 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.5
Game Description
A prototype of a farming game about a robot who wants to help rebuild society after a war.
How does your game tie into the theme?
The main character is a robot that was used to kill in war, now he has been repurposed into farming crops!
Source(s)
N/A
Discord Username(s)
filippo.brunnelleschi, AFK_Kiko, Spatium is not in the discord
Participation Level (GWJ Only)
First one together, 4 for AFK_Kiko, 2 for nelle_Sky, 1 for Spatium
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Comments
Missed opportunity to call it robocrop! xD
Likes:
Critiques:
Other than that it is a very relaxing game with no rush to it just nice to watch crops grow.
Just found out you and mech farmer had the exact same concept in mind xD! /jam/godot-wild-jam-89/rate/4197644
Cool prototype. I can shoot seeds at distance! (and walk out of screen in some places).
It's a pity it got so underbaked. I see the theme is mostly incorporated to the "story" (The little of it is there anyway).
But I see a potential in this. Maybe further exploring of the setting and motivation to grow a specific crop would do it good (custom orders, different effects of the crops to the outcomes etc.)
Creative way to work the main theme into the lore. It would have been nice to see some intro inside the game which tells about it.
I couldn’t figure out why the seeds did never decrease, I guess the game didn’t get finished yet.
There is a lot of controls to remember beforehand and it would be nice to see some step-wise intro into the mechanics of the game.