Love the eyes following the cursor.
Also love how the roblets have their own personality.
There is one time a roblet just dont follow the belt convey and the outlet does not accept it. Dunno why. It happen right after I restart a level.
| Criteria | Rank | Score* | Raw Score |
| Audio | #7 | 3.938 | 3.938 |
| Fun | #10 | 3.875 | 3.875 |
| Overall | #19 | 3.473 | 3.473 |
| Controls | #24 | 3.562 | 3.562 |
| Graphics | #26 | 3.938 | 3.938 |
| Originality | #34 | 3.688 | 3.688 |
| Accessibility | #40 | 2.812 | 2.812 |
| Theme | #84 | 2.500 | 2.500 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.5
Wildcards Used
Something reacts when the player moves
Game Description
Roblets is a puzzle game where players use their mouse to guide cute little 'roblets' to their destination. This can either be to the end of a conveyor belt, shipped to a loving corporate job or tossing them into the salvage where they can be repurposed for parts.
How does your game tie into the theme?
Sort and repurpose roblets by placing them onto the correct conveyor belts or scraping them for their parts.
Source(s)
N/A
Discord Username(s)
necromancer___, somepinkotter
Participation Level (GWJ Only)
1
Loved the eye movements following the mouse and the sound effects when salvaging them. The warning sounds were great. I did feel sometimes when grabbing them that I didn't actually click on it? I don't know if it was something wrong with me or the collision :( sorry.
This game is amazing and super fun!! The last level was absolutely impossible, but i did get the time down to 00:81 - so close!!
overall a very cute and cool game, I'm just bad at multitasking. I really like the art and sound effects. At first I felt bad for scrapping the ones that weren't needed but then got too distracted by having to juggle keeping all of the ones that were needed straight.
This is a great game, nice work!
Great submission! The roblets are adorable, and I love the way their eyes follow the mouse. I didn't expect it to get as hard as it did. Switching the direction of the belt on the last couple levels was a good idea.
The Roblets are cute, and I felt bad scarping them. You did a good job giving them personality. Chunky and Peppy were close enough in color and shape as to sometimes make it hard to tell them apart when moving quickly. I think it would have been beneficial if there had been a greater color contrast between those to shapes.
The SFX felt pretty loud compared to the background music. I turned my volume up before starting to hear the music, but had to turn it back down to handle the SFX. It would have been nice if they had been balanced better or if you had given an option for manually setting each one.
The level progression felt decent. I liked that in the last two levels the conveyor belts could switch directions as well as shapes. It allowed for an additional challenged without needing to increase the speed or add another belt.
This was really cute! Loved the creature sounds.
I had trouble grabbing the Roblets on the last level. I kept missing them.
Overall, a really fun little puzzler.
Really fun art style, didn't expect it to become that hard in the end but I had way more trouble than I expected
Good fun, challenge ramps up at a nice pace. Love the art style too.
Cool graphics, fun gameplay! It started off easy but that last level is a pain. Love how the game play though!
This is such a charming little game. I love that effort has been put into giving the roblets personality (especially Jeddiah Hawkes).
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