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Payload Delivery's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Creativity | #9 | 3.418 | 3.625 |
| Enjoyment | #11 | 3.064 | 3.250 |
| Overall | #16 | 2.986 | 3.167 |
| Theme | #36 | 2.475 | 2.625 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game utilize the theme, if at all?
You the player are the deliverer of PAIN!!!
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Comments
I couldn't get mine working in the browser, I did get it working through the download though. Very cool.
I enjoy blowing things up >:D
It's fun to launch projectiles at things but eventually it becomes trial and error to hit any targets
Glad you found the shooting fun!
But you're right, it can get boring and repetitive for the long range targets. The point was to test different angles and increment each shot little by little, however it wasn't implemented as well as I hoped. If we had more time, we would have definitely focused on making the game more intuitive.
Any one who gets a score under 40 gets a high-five and an imaginary medal.