Play game
Level Up Power Up's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Use of the Limitation | #50 | 3.000 | 3.000 |
| Overall | #86 | 2.714 | 2.714 |
| Enjoyment | #89 | 2.571 | 2.571 |
| Presentation | #93 | 2.714 | 2.714 |
| Concept | #99 | 2.571 | 2.571 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Octo Colos
Software used
Godot, Krita
Use of the limitation
You level up and become overpowered as a result of that in conjunction with the limited power up.
Cookies eaten
at least 5
Leave a comment
Log in with itch.io to leave a comment.






Comments
Powering up the sword felt really good, the healing and leveling up was also really nice. good job! You could maybe add some more sound fx after the jam for when you hit a monster, I think it would add a little. thanks for sharing
Thank you for your kind words! I agree with the sound effects. Since I have never implemented any before, I keep procrastinating on it XD. I’ll try to add them one day. Thank you so much.
Interesting little game, it's very satisfying building up power and then mowing through waves of enemies, and it's a fun loop balancing your permanent power upgrade and your temporary sword upgrade. Controls did hurt my wrists a little, although that's probably not helped by the fact I've been playing game jam games for the last couple hours haha. I'd love to see this explored further, it's very fun for what's on offer,
Thank you so much for the kind words! I hope your wrists feel better now and hope that you took a break :)
Hello all, I always try to rate other peoples’ submissions back (only web build ones at the moment). I’ll be sure to check out your jam entry back if you comment :)
Slaying gummy drops and the gummy dragon was pretty fun; funny coincidence how both our games involve wiping out cute, round enemies lol. I liked the sense of progression from enemies taking a bit to kill at first to eventually clearing them effortlessly, which really sold the overpowered feeling. Seeing the different enemy and dragon types was cool too. A bit more polish on enemy feedback and SFX would help, but this is really solid for a 3-day jam.
Hahaha yeah funny coincidence! Thank you for the kind words. I agree, I’ve been meaning to polish enemy feedback and sfx but it’s always the last on my mind when I make games. Maybe one day I’ll finally stop procrastinating on it lol
Once you figure out the combat its pretty fun. I think i played it way to long. :D
Thank you! I should’ve mentioned that it was endless at the start of the game, I fear that many players kept playing, looking for an ending when there was one
I like the art style and the different faces that the enemies have, that was a nice touch. It doesn't take too long to get to the point where you can just tank everything which feels really satisfying. Well done!
Thank you so much for playing and for your kind words!
Very high effort art, and fits the theme very well!
Thank you so much for playing my game and for the compliment :)
Great art! Imo game is too easy, I was just able to spam atack and bars but that fits the limitation perfectly ;) GG
Thank you for your kind words! I had a hard time making the game both difficult enough and fit the limitation, so I really agree with how easy it is HAHAHA
The art is nice, great idea to, nice game
Thanks for your kind words!
Great artwork of the character! I like how the player changes in the bottom left when you powerup!
Thank you!
Great artwork! It's a really hard game, I couldn't get very far.
Thank you for your feedback and for your kind words!
Came for the thumbnail, stayed for the carnage. Cool submission!
Thank you for your kind words and for checking out my game!
I think this game would be much better when it is completed but right now its kind of lacking. I don't really see the overpowered element. I like the art though.
Hello, yeah I agree. Honestly, I really struggled with making it overpowered. Unfortunately, I think this is all I can do at the moment.
Thank you for checking out my game! I updated it now & its probably the most updated it will be for a while if you’re interested in checking it out again.
Sorry this isn’t done yet, it will probably be done by tomorrow. I’ll post a follow up comment here later when it’s finished. (probs within 24 hours)
EDIT: OK THIS IS GOOD ENOUGH, sorry for the wait. Its not 100% there, but its as good as its getting in the near future since I ran out of time in between personal obligations. Thank you for checking out my game.
Missing features so far:
MINIMUM:
EXTRA GOALS (Probably will arrive even later):
For colorblind players, the level up bar is at the bottom, while the health bar is at the top. will make this less vague at some point
OK THIS IS GOOD ENOUGH, sorry for the wait. Its not 100% there, but its as good as its getting in the near future since I ran out of time in between personal obligations. Thank you for checking out my game.