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A jam submission

Blob of LightView game page

jump, stick, slow time?
Submitted by dicelord482 — 1 day, 16 hours before the deadline
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Blob of Light's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#1153.3073.455
Presentation#1233.3953.545
Enjoyment#1412.9593.091
Gameplay#1582.6982.818
Connection to Theme#1982.9593.091

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team Members (List Discord Names)
Lord Dice

Game engine / program used
godot

Connection to the theme (short sentence)
simple mechanics and graphics

Is this your first jam?

Yes

This is my first game jam

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Comments

Submitted(+1)

Excellent game!

I loved the graphics and the level design, you took a lot of great decision to make it fair and possible to beat. Sticking to the ceils is really clever and adds a lot to the platforming. The artstyle is beautiful, you chose the colors nicely and the spritework is incredible. I'm just missing some sounds or music.

Take this paragraph as my personal opinion. I understand why you chose to make the jumps so slow, It's a necessary mechanic for completing the stages. It allows the player to jump without needing a platform but just mastering the timing of the animation in the air. I consider that in terms of design there's nothing wrong with that decision, but in terms of feeling it creates the sensation that there isn't enough control of the character and slowens the pace of the whole game when there are just two sections where its use is compulsory. I think there are better solutions, like a pressing and releasing system (charge and then jump) or simply a double jump. 

You did an great job, keep making games this good!

Submitted(+1)

I love Green, I love GameBoy , I love Your Game

Feel free to check and rate my game :)

Submitted(+1)

Really nice aesthetics! The camera felt a bit too zoomed in and like mentioned byu others, the jump is a bit slow, but overall I enjoyed it!

Submitted(+1)

A creative platform with a good retro style and a fun mechanic! That slow jump was kinda hard to play with, the slow mechanic came handy but it was still a bit hard to manipulate. Still, it's a nice game!

Submitted(+1)

good game, but idk is it only me, but that slow jump was kinda hard to learn

Submitted(+1)

I love this simple but well executed idea! The only thing is that the jump animation could be a little bit faster. Otherwise great first game jam entry!

Submitted (1 edit) (+1)

This is so fun, and a really creative concept for a platformer! The slow jump was hard to learn but fun to master.  Really great stuff, you nailed simplicity and creativity.

I got so dizzy playing this though. When you're moving, the walls are nausea-inducing.  I made it through and had a great time doing it despite that though.


Developer

Thanks for the comment <3

I guess as the dev i just got used to the walls but i can see how it may be infuriating. 

Thanks for pressing on despite the walls.