Cool game, but the chicken theme is a bit of a stretch :)
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Chicken Out's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #1 | 3.938 | 4.067 |
| Innovation | #3 | 3.808 | 3.933 |
| Overall | #3 | 3.808 | 3.933 |
| Audio | #4 | 3.744 | 3.867 |
| Judge's Choice | #5 | n/a | n/a |
| Visuals | #6 | 4.260 | 4.400 |
| Theme | #20 | 3.292 | 3.400 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your entry use the theme "Chicken"?
You play as a Coward little blue guy, somehow lost in the middle of the forest, trying to keep his campfire alive, while trying to survive until the morning ;)
Did you use any third party assets like art or music? If so, which ones?
Only the sound effects are mostly from Pixabay
Does your entry contain A.I art or audio?
Absolutely no!
Comments
Wow this had so much character! Art and animation was great!
Maybe it’s just me, but I think it would be cool to incorporate a music track in sync with the heart beat sfx!
Very beautiful!
If you can please rate my game and post a comment!
The game is beautiful! Really beautiful!
I didn't manage to finish it, despite an increasingly elaborate strategy and the best self-control I could muster ^^', but I had a great time playing it.
Well done for the great gameplay and excellent polish!
Great game, definitely a nice take on the theme and a well done realisation in any aspects.
It would be nice to have audio in the intro, but I guess you didn't have time.
I couldn't complete the game, I mess up very much the game when trying to run with the shift and using WASD, I would probably play better with the arrow keys, but that's maybe a personal thing. I closed the game tab once and create some problems on a few plays where the character stops to move towards the fire and moves only in the opposite direction automatically.
I think i can be a good entry for game portals, where in addition to the normal game mode, you can have an endless mode where players challenge each other to climb the top of the leaderboard for the one that can last longer.
Well done!
Ehyyy ciaoo, mi ricordo che hai partecipato pure l'anno scorso alla jam ;)
Grazie tantissimo per il feedback, felicissimo che ti sia piaciuto!
Riguardo la cutscene si, purtroppo volevo metterlo ma mi era rimasto veramente poco tempo e volevo dedicarlo più che altro al bug fixing...
Effettivamente shift potrebbe non essere naturale per tutti come pulsante quindi sorry, mea culpa però felice lo stesso che ti sia piaciuto :D
Come sempre i giochi per le jam non li continuo mai dopo che le finisco, però lo stesso spero di seguire questi tuoi consigli e di fare una release decente, nonostante mi stia spostando più sui giochi esclusivamente per mobile, grazie ancora man, quando potrò vedo di provare il tuo gioco!
Very good! the atmosphare is wonderfu;!
If you can please rate my game and post a comment
Cool game, well-designed effects, polished. The fire goes out quickly... I lasted 2 minutes 36 seconds.
I loved the game, it was one of the best games of the jam, but I have two problems with it: 1. It's very poorly optimized; my PC runs it very badly. 2. I still don't understand where the chicken comes in; I wanted it to be my friend Aves, but it's not. But the game is incredible, but PLEASE OPTIMIZE IT.
Heyyy! Thank you so much, so happy you liked it! For the optimazion part i am actually surpires! I had 4 of my friends playtest it and none of them encountered any kind of optimazion problem! (Even I have a potato computer so i actually didn't think it would've been a problem :') )
I Used the theme chicken not litterally, but as "Coward", and as to freak out as soon as you just see something moving in the shadows (Chicken out), so don't expect any chicken to randomly pop out lol, hope this helps :D!
Will surely check on the optimization part in these days
great entry! i LOVE the artstyle. it's a cool interpretation of the theme, i did not think horror at all!
I survived for a little over 5 minutes... i was kind of hoping that i'd be able to make it until morning but i guess eventually you can't keep the fire going anymore? the clock was so tricky on the top right i thought it was actually moving!
either way it was very polished and creepy and i had a fun time playing it. great work!








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