I really like the art, its very adorable and its very funny the contrast between the cute visuals and the electric guitar lol, just maybe it wouldve been better to be able to shoot by just holding left click, it was a bit hard to get through by clicking. Other than that, its a really cool game!! I really enjoyed it!!
Play game
Super Cute Slime Attack's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #23 | 3.550 | 3.550 |
| Use of the Limitation | #28 | 3.450 | 3.450 |
| Overall | #35 | 3.425 | 3.425 |
| Presentation | #41 | 3.525 | 3.525 |
| Concept | #58 | 3.175 | 3.175 |
Ranked from 40 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
My wife - Artist | Me - Development and Design
Software used
Unity, Procreate
Use of the limitation
You're a overpowered magical girl who's fireballs trigger explosions. Explosions get wilder as you power-up.
Cookies eaten
Nothing but despair
Comments
I love how much juice this has: the hurt I frames, the shadows under the projectiles and how everything shakes on enemy death. Meybe have different AI for each one of the color enemies? Or meybe I didn't make it that far xD 42 kills was my limit.
Love the presentation. Holding the LMB button to shoot would have been better I think. And I liked the zoom out when progressing
Fun little game. Enjoyed the art, music and SFX a lot. It took some getting used to the controls, I think it would’ve been nicer if you could hold the LMB to shoot as opposed to clicking it every time. Great work nonetheless, keep it up!
Very satisfying to get multikills! It fits the feeling of being ridiculously overpowered, without being too easy of a game. Player feedback is great, both positive and negative feedback loops, and gets somewhat challenging later on. I do think the player moves a little fast, but other than that, great game!
Hahaha. I love the dissonance of having a cute little heroine, metal music, adorable sound effects, explosions..etc. Super fun concept. Man that girl runs fast.
This is the most hard metal game i've ever played, and i love it. 1000/10 🔥🔥🔥🔥🔥
Golly! You perfectly captured the limitation while keeping the game quite hard! My best run was lvl 5, 1,33 min left and I didn't quite see the score because of explosion lol. Even with chain reactions its very hard to keep up with the swarm. It's charming to see it's a family project btw :) Great job!
Yeah, it has that. It also has Sorting Layers, in which you can assign a renderer to a specific layer to control draw order. On top of that, Order in Layer lets you further refine rendering within the same sorting layer.
I already put particle effects in a sorting layer behind the UI element, so I suspect something else is misconfigured; possibly a parent object or another renderer higher up in the hierarchy.
I like the unique focus on chain reactions, encouraging you to play a bit more strategically rather than shooting wildly in every direction, it was super satisfying whenever I set off a huge one that would clear half the screen. Very fun little game, with a very cute artstyle too!
I really liked the art style and the explosion effects! the game could've started a little slower in the beginning and then got faster as it progressed. the explosions really added to the ridiculously overpowered vibe
It’s sweet that you and your wife made this! The SFX and explosion really do sell the overpowered vibe! Like the others said, I love how contrasting the cuteness is with the intensity & the music. I like that the player feels overpowered but the gameplay was still pretty challenging in a good way.
I was pretty bad at this game. Its probably by design, but I think that it was difficult for me mostly because of how fast the player was, I had a hard time controlling her and kept running into the enemies.
Pretty good game but the art and UI were kinda lacking. Otherwise alraight.
10/10 for the cuteness. No seriously this is jaw-dropping for a 3 day game jam:)
Lovely artstyle and I love the chain explosions! Very fun little game, cheers.
WE EXPLODING IN CUTENESS WITH THIS ONE 🗣️
Had ton of fun completing this game and making enormous amount of slimes explode at the same time really was a dopamine rush (and a bit of a earrape too)! I really had fun and only wished it was a little longer!
Really love the aesthetic and had a lot of fun playing!
One thing I would change is to add acceleration to the movement, doesn't have to be slow to accelerate either, in fact this game would work well with a fast acceleration. It would feel really nice in my opinion. Going from 0 to max speed in one frame makes it feel jittery and prevents micro adjustments. I used it in my game if you want a point of reference to compare how it feels. (Maybe hard to see somewhat due to moving camera tho)
I really enjoyed playing yours tho, well done!





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