Hello,
looking forward to the event... I do have a question about the rules:
I compared my possible game ideas to the linked Rogue article. To be honest, i know that i would have significant technical difficulties with implementing grid movement and turn based aspects - i would like to ignore those.
Would my game still be welcome if it checks the other boxes?
✔ Permanent consequences
✔ Character-centric
✔Procedural content
✔ Clean runs
Thanks!
ChillZombie
