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A jam submission

ONE STRIKE BLADE DUELView game page

Become the anime protagonist you always knew you could be. Entry for Mini Jam 202.
Submitted by Tyler Straub (@GameByTyler) — 1 minute, 2 seconds before the deadline
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ONE STRIKE BLADE DUEL's itch.io page

Results

CriteriaRankScore*Raw Score
Concept#673.0643.250
Use of the Limitation#882.2392.375
Overall#932.5632.719
Presentation#972.5932.750
Enjoyment#992.3572.500

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
1

Software used
Godot, Aseprite, Audacity, Blender

Use of the limitation
you only need one strike to kill anyone

Cookies eaten
1

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Comments

Submitted(+1)

Cool idea for duelling auto battler. Cool presentation too. I got in a bad cycle where I kept getting like 19 gold and then dying to two dudes though and it went on for a while, so that might need some balancing. Nice work!!

Submitted(+1)

Great camera work and quite an interesting concept!

Submitted(+1)

Nice game, once i got to three enemies, i couldnt win no more

Submitted(+1)

Whenever I lost, I found myself going back for a do-over. However, facing multiple enemies felt unfair because hitting every enemy was only a chance. Maybe making "multi-hit" a skill you only had to unlock once would make it feel less unfair.

Submitted(+1)

I like this interpretation of the limitation. Sometimes it feels like you're vastly under-powered when you're up against 3 enemies. But then you smack 'em all and feel SUPER powerful. My one nitpick is that when I faced two enemies and killed one, I still ended in a draw because I didn't defeat the other enemy. Seems a bit punishing since you can lose all your coins quite fast to start with.  Would have liked to get coins based on kills rather than round wins. I also liked the available upgrades and actually felt like they made an impact! 

Developer

that's a good suggestion - draws are pretty rare early on so i guess i never really thought of that

Submitted(+2)

The satisfaction of getting stronger and watching them all fall before you is a thing of beauty, until they throw another enemy at you and your cheeks get clapped again! 😅😅

Submitted(+1)

As I understand it, there is no control, the character fights on his own. It is not clear what ridiculous overpowered is expressed in, because the enemy often defeats the player.