"I'm so sorry, I could not really figure out how to play this game!! The game itself or the Itch page really need instructions for the controls. I figured out how to chop down trees to get wood and apples, but that's about it... I couldn't figure out how to plant a garden, eat anything, or escape the ghosts. I do really like the concept, and I think the sleep avoidance concept makes sense with the "don't blink" theme. Feels like Don't Starve. The art is the biggest strength of this game, although I think the environment could have been used to tell us a little more about the main character." - Professor Reid
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Coral's Last Stand's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun and Engagement | #2 | 4.125 | 4.125 |
| Creativity | #5 | 4.000 | 4.000 |
| Overall | #5 | 3.844 | 3.844 |
| Ambience | #6 | 4.167 | 4.167 |
| Theme Relevance | #22 | 3.083 | 3.083 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Theme Interpretation
You have no time to be idle. You cannot blink, or rest, or take a breath... you need to stay on your toes the entire time.







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