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Jim With A Stick's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #92 | 2.368 | 2.700 |
| Accessibility | #109 | 1.754 | 2.000 |
| Controls | #111 | 1.930 | 2.200 |
| Fun | #111 | 1.842 | 2.100 |
| Overall | #119 | 1.892 | 2.157 |
| Theme | #120 | 1.579 | 1.800 |
| Graphics | #121 | 1.930 | 2.200 |
| Originality | #123 | 1.842 | 2.100 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.5.1
Game Description
You are the mighty Jim , and his unstoppable stick!
How does your game tie into the theme?
Jim's stick is no ordinary stick, but one that can be grafted together with collected items to create new and more powerful weapons
Source(s)
https://github.com/annonm/good-bad-stick
Discord Username(s)
N/A
Participation Level (GWJ Only)
0
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Comments
This was fun! I would love to see how this game would look if you worked on it for longer! (Also, I'm guessing this is a glitch but after playing for a few minutes the music stopped)
Very challenging platforming. When the game takes me for a long lift, some sort of background would be appreciated as I don't see anything moving. :)
Very challenging platforming. When the game takes me for a long lift, some sort of background would be appreciated as I don't see anything moving. :)
Yes we were hoping to add a grassy background environment or possibly a space-themed background, something for us to do when we have more time - thanks for the feed back
The music was fun and I loved the art! My favorite thing was how the robot's little antennae light up when he moves! The controls were good and the levels were challenging, it's solid platformer gameplay!
Glad you had fun playing :-)
Love the interactive menu! Was very cute and pleasing. I do not know what the stick was supposed to do sadly. I like the idea of repurposing your weapon. I liked being able to fall into a giant goal post. It made me scared for a second to jump lol.
Overall I had the some feelings as OffByTwoDev
the stick damages the enemies but we didn't have enough time to add a marker(also it's ten hits to kill them)
Ha we were hoping for something like that :) thanks for the feedback
This was a cute little game! I managed to beat it and it was super fun :)
Here's some feedback:
Things I liked:
Here's some things I was confused with:
But overall this was a fun demo! (Maybe if you send me the controls for the weapon I can have another play and see how that mechanic works)
so the stick does damage to the enemies but we didn't have enough time to add a thing to tell the player "hey hit him again" also it was our first time making a game so we used a tutorial and that tutorial say, "hey delete his collision to tell the player about collision" that's not what it really said but it was by the lines of that(if you're wondering we made a few modifications to the tutorial, well a lot of modifications but the movement was the same) also it's 10 hits to kill them
also the stick follows your mouse and if the enemy touches it, it does damage
Oh okay that makes sense now! Thanks for explaining :)
Yeap and thanks for the feedback, it was a fun experience for us submitting our first game!