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What You Leave Below's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Art & Music | #5 | 3.000 | 3.000 |
| Fun | #5 | 2.833 | 2.833 |
| Theme | #6 | 3.000 | 3.000 |
| Overall | #6 | 3.000 | 3.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you feel during the game jam?
Interested and excited
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Comments
great idea and well excuted. And many mechanics! i think there's a bug on the jump part, seems i can jump from anywhere always
The theme really shines in this, I like the karma aspect! The animations in this is great too. I may have fallen through the level with the phase mechanic, but overall very fun!
There may be a bug with the 'Infinite Jump' ability. I think it may be always active?
The smooth movement was just crazy, it reminds me of the old nes game Mighty bomb jack. Was it inspired by that game? it's very amazing. Keep up the good work
Thank you so much! Unfortunately, the movement or style of the game was not inspired by anything specific. This is my first time doing anything in the game development realm, so I kinda just went with what I could learn quickly haha. This is my first time submitting to a game jam, so thank you for the nice comment!
W honestly
I absolutely adore the design of the protagonist and I love how the little jump was animated, it is so cute! I do like the art and the way the game plays. I think this has some potential. I will say it was not very clear to me how the theme was expressed in this game. I know you added the Karma concept but I myself could not grasp where the Soul Trade theme was present. I do feel that the game is too unrestricted when it comes to the combat and I did not feel a challenge. It can be expanded on but I like what you have so far !
Thank you very much for the compliments and advice! Sadly, I kinda got excited when adding abilities and didn't leave enough time to refine the game system or balance the difficulty. I will say that I plan on continuing to develop this game, so in a week or two, I foresee it being much more expanded on. Thank you again!
Honestly, I love the attention you put into the tutorial and making sure the player understood as much about the game as possible. The artwork was looking a bit off, mostly because it seems you used assets from different sources using different sizes, so make sure in the future to try and keep the artstyle/sizing the same to make it more consistent! It also seems the game suffered from a bit of scope creep, as power-ups broke the game pretty easily, so try to keep mechanics and features as small as possible to be able to polish them all! Also, I do love the player sprite and animations. Good job on getting this up and keep up the good work!
Thank you! Haha, you are definitely correct about the current issues in the game. I'll work to fix these and update the game to feel more complete in the future