Hi everyone, ๐
I am a solo developer looking for feedback on my current project, [Max Farm].
It is a 2D pixel farming simulation, but unlike traditional farming games, the core gameplay focuses heavily on Crop Mutation and Automation.
Key Features:
- Genetic Loop: Crops randomly mutate into new, rare species during growth or through fusion.
- Automation: You can build machines to automate planting and harvesting tasks.
- Expansion: Unlock new areas and upgrade your tools to manage a larger farm.
The game is currently in the prototype stage. I would really appreciate it if you could give it a try and let me know:
- Is the core loop of "Planting -> Mutating -> Automating" fun?
- Any suggestions for mechanics or improvements?
Play it here:
https://max0621.itch.io/max-farm
Thank you for your time and feedback!