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A jam submission

Postcards from SaxonyView game page

Explore the Obermarkt in Freiberg and discover the story of Kunz von Kauffungen and the two princes.
Submitted by inkfern — 8 hours, 55 minutes before the deadline
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Postcards from Saxony's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#22.6002.600
Theme Incorporation#23.8003.800
Presentation / Art#33.2003.200
Audio#42.0002.000

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Limitations Incorporated
3 and 8: Historical Event and Figure: The game explores the real story of a German knight in 1455.
7: Iconic landmark: The town of Freiberg is in the UNESCO heritage side of Erzegebirge

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Comments



add sound

add gameplay 

add animation 

add campain 

add other things

add characters

add better text 

add more visibility 

add shadows 

add better graphism  

add an alpha

add a pre-release

add your coins

add a game

:)

Improve it

Submitted

It's good prototype, but it must be very improved.

Submitted(+1)

Nice visuals. When I see games with this art style, I automatically expect certain village-themed background music. But it was quiet. Does the game has sound or maybe my computer just not play it?

Interesting way to tell a historical event through postcards and dialogue of the persons involved.

I would suggest giving a one-liner description/title of each postcard when you buy it. The first thing I've got a postcard in real life is to flip it over to look at the back for its title/description, which would pique my curiosity to find out more about it. That one-liner could served as a title to the full text segment related to the postcard you are going to tell in your game. It's like...when you read a story or a chapter, it feels a difference with or without a title.

Submitted(+1)

I love the cross over of different art styles and the great vibe this game has!