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A jam submission

Elixir EngorgementView game page

Brew a priceless potion
Submitted by JarateJared — 7 hours, 25 minutes before the deadline
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Elixir Engorgement's itch.io page

Results

CriteriaRankScore*Raw Score
Uniqueness#73.4623.462
Theme#73.8463.846
Presentation#93.3083.308
Horniness#102.8462.846
Overall#103.2003.200
Gameplay#112.5382.538

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Use of the theme
Point and click- The Gameplay
Witchcraft - The Theme, and characters
Gambling - Shoehorned Into the story
Co Worker - N/A

AI generated content (If you used an AI)
No

Assets used (If you used external or existing assets)
Existing Male And Female Base Mesh - Me
Existing Hair Texture - Me
Existing Character Skin Shader - Me
External Dialog Manager 3 - Nathan Hoad
External Noise Textures - Screaming Brain Studios

Additional notes
I could not figure out how to change the cursor when hovering over an interactable, so good luck!

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Comments

Submitted(+1)

Good old point and click adventure! Love the quirky characters and the female point of view was a very welcome surprise!

Submitted

Good old point and click adventure! Love the quirky characters and the female point of view was a very welcome surprise!

Submitted(+1)

It looks nice but idk what to do

Submitted(+1)

Pretty funny little game.

I love the painterly appearance of the environments. They look a bit like those VR drawings.

Submitted (1 edit) (+1)

Really liked the overall mood of the game, the art and music merge really well together

As others said navigations can however be a bit tough, I didn’t manage to finish the game due to lacking an ingredient and I couldn’t really find a way to reach the witch house consistently

I don’t think the camera is a bad idea as it kind of serve the game mood quite well but yeah maybe a hint or so on what lead where could help

Submitted(+1)

Navigation was rather disorienting. I actually ended up getting a bit motion sick when going to and from the witch's layer. Definitely agree that the game needed indicators (and possibly better hinting as to where the cricket would be). I did enjoy how goofy all the characters were.

Submitted(+1)

The lack of any sort of indicator for interactivity was pretty rough., just for navigating the map. My random clicking quickly found the newt and cricket. Getting to the Wishing Well I'm not sure how I did. 

The sex scene was acceptable.  Should probably use the camera angles to hide the things that look off, but having multiple was fun too.

Submitted(+1)

I genuinely laughed out loud when I saw the frog and it said “ribbit”, 10/10