Very cool and atmospheric visuals, but they don't fit the theme very well, and they also need to make sure enemies only spawn behind you.
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Illusory Asteroids's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #16 | 2.858 | 3.500 |
| Audio | #19 | 2.722 | 3.333 |
| Special Object Implementation | #29 | 2.449 | 3.000 |
| Gameplay | #30 | 2.313 | 2.833 |
| Polish | #33 | 1.905 | 2.333 |
| Overall | #34 | 2.313 | 2.833 |
| Theme Implementation | #41 | 1.633 | 2.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you implement the Theme?
Asteroids give the illusion of being harmless, but depending on player's drive core, the illusion shifts and makes certain asteroids hostile, and others harmless.
How did you add the Special Object?
This game takes place inside an asteroid "belt".


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