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PROD ILL's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Special Object Implementation | #20 | 3.000 | 4.500 |
| Gameplay | #23 | 2.667 | 4.000 |
| Theme Implementation | #29 | 2.167 | 3.250 |
| Visuals | #30 | 2.500 | 3.750 |
| Polish | #30 | 2.167 | 3.250 |
| Overall | #32 | 2.333 | 3.500 |
| Audio | #37 | 1.500 | 2.250 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you implement the Theme?
Working on a belt conveyor, producing belts. An illusion of productivity.
How did you add the Special Object?
We assemble belts
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Comments
The gameplay is addictive and the idea itself is awesome. I actually was impressed that the Special Object is used in two (!!!) different ways: the belt as a conveyor and as a product. That was a very cool idea.
The visual style is great - dark and some kind of dystopian. Maybe some objects could be more consistent in style, and the ending could be polished.
Overall, I see a lot of potential in this game and many ways it could be developed further. Good luck with this project and I hope to see more interesting ideas from you!
— The boss of this factory
Amazing idea! I didn't fully understood the mechanic at first but when I did it was pretty fun, and the visuals are really really nice, great job!
Very nice game! The gameplay loop is really engaging, though I wish there was more urgency and less waiting on the part you need. The atmosphere was also really well established
It's an atmospheric game, the belt is used to its full potential, and the gameplay itself is also addictive. I didn't find any bugs, and the audio needs some work.