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Submitted
MISTRUST| Criteria | Rank | Score* | Raw Score |
| Theme Implementation | #33 | 2.087 | 2.800 |
| Audio | #34 | 1.789 | 2.400 |
| Gameplay | #39 | 1.789 | 2.400 |
| Special Object Implementation | #39 | 1.789 | 2.400 |
| Overall | #43 | 1.640 | 2.200 |
| Polish | #44 | 1.193 | 1.600 |
| Visuals | #46 | 1.193 | 1.600 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you implement the Theme?
The theme was implemented through the core mechanic of the game: the ability to switch between illusion and reality.
How did you add the Special Object?
How did you implement the Theme?
Good development of the topic and consequently the mechanics, very interesting but too complicated.
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