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Blue Screen Death's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #6 | 2.444 | 2.444 |
| Gameplay | #10 | 2.000 | 2.000 |
| Originality | #10 | 1.889 | 1.889 |
| Overall | #10 | 2.056 | 2.056 |
| Use of Theme | #12 | 1.889 | 1.889 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you use MCP for Unity?
I used MCP Unity mainly generating scripts, letting MCP do prefabs, adding components to gameobjects. developing the game much easier and faster
Did you use any AI generated art assets in this game?
I used AI art assets
Images
How did you utilize the theme?
The monitor is the screen. Momoi helps Aris to play. The monitor inside is the game
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Comments
The artwork, when you teased it in Discord, it seemed like something interesting. However, the gameplay needs polish. Considering this is your first game, I think you did a decent job.
Great concept of using Windows tools on Pocket tank fight :)
Is not bad, but i need to punch my keyboard to discover what key do the zoom xddd
Aside from that, it's entertaining. Although more levels would be even more fun :)
I think, it can be more comfortably if you allow a player throw stuff in the zoom out mode.
Nooo ðŸ˜

Indeed. I would like to see the obstacles and so...