I've been 3D Modeling for a few years now, I utilize Maya for my modeling and unwrapping, ZBrush for any sculpting work, and use Substance Painter to create my textures. I can work in Blender, but I prefer to do my work inside of Maya since I've gotten a lot more comfortable with that workflow.
I'm not necessarily looking for paid work, if it happens to come my way I'm not going to turn it down, but I'm willing to work for free with like minded teams/individuals wanting to create cool experiences for people to play.
I'm strong in environmental props, and in general level design models. I have done characters and tools/weapons in the past, I enjoy them but they are a bit harder for me to fully grasp.