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"Voices Of The Void" Alpha

Gather unknown signals from deep, silent space · By mrdrnose

0.9.0d Changelog From Discord

A topic by Gasmeros created Jan 29, 2026 Views: 4,413 Replies: 3
Viewing posts 1 to 4
(3 edits) (+13)

changelog for 0.9.0d (final edit by Dorfalax made 2 hours prior to this post) for the confirmed 11 people that check these forums and don't wanna deal with the discord.

VotV alpha 0.9.0d changelog thread

by Dorfalax The Insatiable [Jan 29, 2026]

Fixed:

  • Scrap box clipping through the ground at spawn
  • Cremator issues (for real)
  • Grav gun not turning into overcharged in the microwave
  • Servers in the base does not affect the processing speed
  • Hook going apeshit after save and load if theyre being attached to the static wall
  • Grav gun beams being stuck in mid air when the grabbed object is being destroyed
  • Point sacks weird interactions
  • Fall damage and ragdoll damage
  • Wrench and power tool issues with the signal table panels
  • Clipping boulder in the bunker
  • The supply crate being wedged between the walls on the roof of the base
  • Eject button on PC cannot be interacted with
  • Servers resetting the minigame value to math after save and load
  • Kerfuro being stuck under the ice after save and load
  • Krampus being stuck inside the base and wrecking the whole place
  • Hightlights on the buttons in a transoformer panel minigame
  • Signal station sounds keep playing after being turned off
  • Hose disconnects from the sprinkler on save and load
  • Bird amulet and glowsticks destroying the ATV if the player collects or holds the glowsticks attached to the ATV
  • Skeleton in the chair event
  • A hole in the water near the steel bridge
  • Console panels and  transofrmer panel going black if the player ragdolls while using them
  • Visible button hitbox on the transformer
  • Camcoder corrupting the audio in the video file if the player dies/quits the game/crashes/goes to main menu
  • Hook issues while attaching the objects to a landscape
  • Hook length issues
  • Fisherman treasure spot
  • Jumping clocks UI **[NEW]**
  • Death virus server event softlocks the game **[NEW]**

Changed:

  • Diffuse shading (experimental)
  • ATV
    • Twitching car lights
  • Christmas gifts drop amount 
  • Christmas event date window
  • Hooks retain their attachment to wind turbines after save and load
  • Game rules
    • Renamed "holiday events" to "seasonal events"
    • Changed day requirements fror "Permanent Season" and "Seasonal events"
  • Space skybox
  • Stacker tool
  • Lens flare and mist effects fade out based on the distance to the camera

Added:

[NO TEXT]

Removed:

  • Pad locks
(+6)

aye thank you, i dont like the idea of having to join dozens of discords for all sorts of things so this post is a godsend lol just wish we had an idea as to when the stable version will be out

(+1)(-1)

Bro im so happy that the eject button has been fixed, and the new skybox is an thing everyone was waiting for!

Deleted 153 days ago
(+6)

Bro, just stfu already. You're the most toxic and annoying dude in these threads. And i know reading is hard but the test builds are still on Itch.io, the link to them is right on the homepage of the game.