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Cooped Up's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Overall | #4 | 3.622 | 3.622 |
| Lore | #4 | 3.889 | 3.889 |
| Farming Complexity | #5 | 3.778 | 3.778 |
| Audio | #6 | 3.222 | 3.222 |
| Enjoyment | #7 | 3.667 | 3.667 |
| Game Loop | #8 | 3.556 | 3.556 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Love the art and animations. Visually it works with the theme well and the character is quite charming. Nitpicky, but I found the tutorial section a little tedious as clicking to the next section didn't always work for me (played in browser) and also being able to click the toolbar to change tools would be handy. Minor though and all good once past the tutorial. All in all think this is really cool!
Okay I managed to get it working with the recommended fix. As I've said before, I love the look of this game. Sprites are well made and the entire thing has a distinct personality. Animations are smooth and the swinging animation feels impactful. This game ties in the theme elegantly. I think the sudden change to night time is a great design decision. The switch in music immediately gives you the feeling of danger. Overall, this game is excellent and one of the best entry when it comes to incorporating the given themes. If I had to give some feedback, here are things I found based on my experience with the game that I think could be improved:
- The color of the tilled soil is too similar to regular dirt. This makes it hard to see at a glance which tiles are tilled.
- You should be able to see the your resources while browsing the shop. I don't think there's a good reason to make it a separate tab.
- I was stuck for quite a while after trying to enter the maze area at the northwestern part of the map. My character went off camera and I had to wiggle my way back to the screen. Might be a good idea to block off the entrance to the maze if the player isn't supposed to go there.
- You can't really predict which sides the enemies will be coming from so it's a guessing game on where to plant your defensive crops. In the early game, you can't really cover all 4 sides of the arena with defensive crops and once you do have a defensive crop in each side, you have to get lucky with the enemes' pathfinding and hope your crops are in range.
- Lastly, this is super nitpicky but I think the game would do well with a dedicated "interact" button so I don't have to swing at the merchant.
Hello, screenshots look great guys love the isometric pov. It's not loading for me though I tried using two different browsers (google chrome and opera)
Hey - Thank you so much for your time and care to give feedback and check out the game ! We sincerely appreciate it :)
We are going to update the 'Bio' of the project to encourage our found solution - which I will now recommend to you. We have found success in clearing your browser data / cookies to clear that error. Hope it helps ! Thanks again.
Very beautiful game! And incredibly catchy music 🎵
I played until the timer froze, which is unfortunate. Loved the many and creative seeds that you could buy. Would be nice to be able to see your resources at the same time though. Interesting game loop!
Keep up the good work!
The art is excellent, it participates a lot to the apocalyptic atmosphere. The game mechanics are good too. A nice concept that matchs the special theme very well!
I’ve been a bit bothered by some sound fx being a bit too loud and the key bindings that don’t work in my native keyboard layout - althought godot has a very simple support of keyboard layouts ;).
Good job to the team!
Absolutely incredible art and animations. the variety of plants was astounding and it was fun to plant each one to see what they do. I loved just running around ! I could fill up the whole coop farmland with crops and water them while in the tutorial at no risk however. and i kept going to click the inventory icons instead of using the number pad, but once i got a hang of it it felt really good to play. some of the sound effects ( like the till dirt sfx) were quite harsh and could do with some variation i think. Absolutely wonderful game !