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A jam submission

Double O SquatchView game page

2D Stealth BigFoot Adventure
Submitted by THE MIKEY EXPERIENCE — 2 hours, 44 minutes before the deadline
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Double O Squatch's itch.io page

Results

CriteriaRankScore*Raw Score
Cleverness#84.0004.000
Judges Choice#203.0003.000
Artistic Style#423.0003.000
Theme Implementation#552.0002.000
Playability#892.0002.000

Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.

Link to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/1JcyM6IgQBC1DBlFyPth8BMzckoIEnIKQ/edit?usp=sharing&ouid=112545522014139713860&rtpof=true&sd=true

Have you checked that your GDD is publicly accessible ?
Yes

Is your game set to public on itch.io so we can see it?
Yes

Summarize your game!
Top Down Stealth 2D Pixel Game. Metal Gear Type

Please explain how your game fits the theme.
The World Watches Tv, Sasquatch Hunters Recently Caught Evidence Of Sasquatches. As A Sasquatch, Steal All Evidence Of Yourself Before They Make You Public.

Did you use Generative AI to make any assets in your game?
No

Is there anything you'd like the judges to pay particular attention to?
Play the intro first, then the regular game.
Enjoy the music, heart, and soul of orange Bigfoot.

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Comments

Host(+2)

Playability:
Fun little stealth game. Bit of oddness on the detection boxes for cameras but that can be polished out. Overall silly and fun experience.

Theme:
Stealth mechanics fit the theme but I would love to see this expanded both narratively and gameplay wise. Just a little light for now.

Cleverness:
Having Bigfoot as a secret agent is peak ridiculousness. Keep it up.

Artistic Style:
Consistent and fun art style that doesn't get in the way of gameplay. Nice work.

Submitted(+1)

The sasquatch is so fluffy and looks like such a dork (in a good way), I love it! Great use of memes in the intro too. Good work!

Submitted(+1)

Fun game. The shaggy orange sasquatch is cute. The music is awesome!

Submitted(+1)

I love it lol

The music slaps and love the idea and designs.

Controls are intuitive and gameplay was good for what there was.

It took me a couple tries to notice that the cameras move, but once I realized it the difficulty was manageable.

Only thing of note to report, if you go into the options menu it seems like you get stuck. Unless I was missing a button.

Submitted(+1)

It’s so bad it’s good