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Cyber Pong's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #196 | 3.675 | 4.077 |
| Fun | #256 | 3.120 | 3.462 |
| Theme | #446 | 2.635 | 2.923 |
| Originality | #594 | 2.149 | 2.385 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game represent "Slick"?
The game represents Slick through smooth, fastpaced gameplay, instant ultimates, and clean power up combos wrapped in a stylish cyberpunk look
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Comments
I love a good twist on a classic. This was very fun to play.
To think that a game as simple as pong can be can feel so intense. Really loved the effects flying off the ball and the paddles whenever they collide with each other, and the fireball power up is a real challenge to get past because of how fast the ball starts going. Did seem like the fireball would actually go through my paddle sometimes, especially when I had my ultimate activated. If you wanted other power ups or ultimates, I would say to have one that stops the ball in place so you have some time to reach it.
Short and sweet. i'm a sucker for arcades
Cool game! Good music and SFX.
The puck moves insanely quick lmao. Based on the other comments it seems like this is an fps issue, so oh well. I like the style and the idea of ultimates in a pong game. Nice!
It's very Juicy but way too fast 💨🏃➡️
but it's fun 🔥
love it ❤️
Big fan of the sound effects and particles when hitting the balls, really nice presentation. One thing that happened a couple of times though is that my ball would sometimes go through my paddle when triggering the ultimate. It was fun though, would like to see some different powerups or ultimates
Incredibly strong presentation, a rocking soundtrack, and the movement feels pretty good. My only gripe is that picking up the fireball seems bad for the person that hits it and the ultimate only works half the time. In 3 times using it, 2 of the times the ball just fazed right through my paddle. Overall, I like it quite a bit!
Very stylish, very slick. One tiny thing to consider if possible: The ball movement may be too tied to the FPS of the player. I have 240fps on my monitor and this ball goes WAAAAAAAAAAAAAAAAAAAAAAAAAAAAY too fast. The only other comment (at this time) says the ball was too slow, so I have a feeling my machine might be overkill.
See if you can somehow fix the physics being tied to fps OR allow to manually set the frame rate in the game.
yoozz daniel thank for play my game, yeah noted, i need fix for this
Nice particle effects, and just game feel overall. the ball does feel a little bit slow, but otherwise solid job! ദ്ദി(˵ •̀ ᴗ - ˵ )
thankyou, and noted for ball slow and to much speed with diffrent fps